Between The Poles #2
Installation, gaming PC, TV, real time 3D simulation, outdoors electromagnetic sensor
“Between the Poles #2” puts into evidence the earth energies and resources necessary to power our technologies, including digital graphics. Through a retrofitted lighting rod, electromagnetic energy in the proximity of the work, consisting of both telecommunication frequencies and natural atmospheric signals, is converted into information. Then the 3D simulation of a desert and a thunderstorm uses this to render virtual lighting that then metaphorically strikes the computer and lights it up. In this way, we become aware of the energy that powers the computer and the technologies required to create this system. With this, Nimrod hopes to make the technology that powers our world visible.
- Rene G. Cepeda